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  #1 (permalink)  
Old 04-26-2005, 06:26 PM
Dee Dee Dial, Executive Technology Recruiter
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Default JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX

Lead Video Engineer - (Video Compression Algorithms, H.264-HD)

Location: Austin, TX (Full Time/employee)-

Contact:
Dee Dee Dial, Sr. Exec/Technology Recruiter
Pedley-Richard & Assoc.
512/418-3260
Email: dddial@pedley-richard.com
(Note: all resumes are submitted in confidence and will NOT be forwarded to
any client company without the expressed consent of the individual.)

Company Profile:
Our client is a innovative and successful pre-IPO provider of new to market
video communications systems. This is an opportunity to work with leaders
who have had record success of setting new trends in video communications
technology and successfully delivering several generations of new product to
market. You will be part of a exciting, fast-paced, start-up organization
that offers the stability of backing from some of the leading venture
capital firms in the country and the leadership of experienced entrepreneurs
and managers who have tenured background in successful start up
organizations. This is your chance to be part of the beginning stages of
technology that will set a new standard in video communications industry.


Responsibilities:
As Video Algorithm Engineer and hands on Team Lead you will participate in
the architecture, analysis, design, development and implementation of the
Video capabilities in a next generation video communication system. You will
have the opportunity to work with technical leaders and innovators in the
industry. You will be responsible for keeping your team on track and focused
on delivering our product in a timely fashion. As team lead, you will guide
and review designs, assign work, help define schedules, review bug reports,
mentor team members, and develop every aspect of the project yourself.

You will have excellent communication skills and the ability to work both
independently and as a member of a small team. You will have the desire to
work in a fast paced environment, developing cutting edge technologies in a
professional engineering environment.

Qualifications:

..8+ years of experience and intimate knowledge of multiple video compression
algorithms including H.261, H.263, and especially H.264 (H.26L)

..Significant experience developing validation test suites for those
algorithms

..Experience should also include expert level ability developing SW
validation test suites for the validation of HW implementation

..Experience fine tuning those algorithms for maximum quality in a real time
systems

.. SW: Expert level C & C++, Assembly, Real Time Language
.. Protocols: H.261, H.263, H.264 (H.26L)
.. Education: Undergraduate Degree required, Graduate degree preferred, or
equivalent years of industry experience considered.
.. Interest and ability to be a full time employee and reside in Austin, TX


Dee Dee Dial, Sr. Executive/Technology Recruiter
Pedley-Richard & Assoc., Inc.
Direct dial: 512/418-3260
Email: dddial@pedley-richard.com
7719 Wood Hollow Dr., #216
Austin, TX 78731
www.pedley-richard.com

Strategic recruitment solutions for the technology world


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  #2 (permalink)  
Old 04-27-2005, 12:53 PM
Andor
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Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX

"
Education: Undergraduate Degree required, Graduate degree preferred, or

equivalent years of industry experience considered.
"

That's interesting: how many years of industry experience make up a
undergraduate or graduate degree?

Regards,
Andor

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  #3 (permalink)  
Old 04-27-2005, 06:30 PM
Larry G
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Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX

On 27 Apr 2005 04:53:00 -0700, Andor <an2or@mailcircuit.com> wrote:

> "
> Education: Undergraduate Degree required, Graduate degree preferred, or
>
> equivalent years of industry experience considered.
> "
>
> That's interesting: how many years of industry experience make up a
> undergraduate or graduate degree?
>
> Regards,
> Andor



Believe it or not, some people acquire knowledge by reading, working
with the technology, and solving real-world problems. Sort of like
they do in school, only with a more practical focus. Reality TV for
education, only better.

Cheers,
Larry G.
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  #4 (permalink)  
Old 04-27-2005, 06:42 PM
Spehro Pefhany
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Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX

On Wed, 27 Apr 2005 12:30:04 -0500, the renowned Larry G
<no.one@nowhere.com> wrote:

>On 27 Apr 2005 04:53:00 -0700, Andor <an2or@mailcircuit.com> wrote:
>
>> "
>> Education: Undergraduate Degree required, Graduate degree preferred, or
>>
>> equivalent years of industry experience considered.
>> "
>>
>> That's interesting: how many years of industry experience make up a
>> undergraduate or graduate degree?
>>
>> Regards,
>> Andor

>
>
>Believe it or not, some people acquire knowledge by reading, working
>with the technology, and solving real-world problems. Sort of like
>they do in school, only with a more practical focus. Reality TV for
>education, only better.
>
>Cheers,
>Larry G.


Sure, it happens, but it's pretty rare, IMHO, for people to acquire
deep theoretical knowledge that way. Perhaps Andor's point is that the
two are virtually orthogonal requirements.


Best regards,
Spehro Pefhany
--
"it's the network..." "The Journey is the reward"
speff@interlog.com Info for manufacturers: http://www.trexon.com
Embedded software/hardware/analog Info for designers: http://www.speff.com
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  #5 (permalink)  
Old 04-27-2005, 06:52 PM
tim \(moved to sweden\)
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Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX


"Andor" <an2or@mailcircuit.com> wrote in message
news:1114602780.508431.113430@l41g2000cwc.googlegr oups.com...
> "
> Education: Undergraduate Degree required, Graduate degree preferred, or
>
> equivalent years of industry experience considered.
> "
>
> That's interesting: how many years of industry experience make up a
> undergraduate or graduate degree?


the US government seem to think it is 10 years.

tim


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  #6 (permalink)  
Old 04-27-2005, 07:07 PM
Fred Marshall
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Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX


"Andor" <an2or@mailcircuit.com> wrote in message
news:1114602780.508431.113430@l41g2000cwc.googlegr oups.com...
> "
> Education: Undergraduate Degree required, Graduate degree preferred, or
>
> equivalent years of industry experience considered.
> "
>
> That's interesting: how many years of industry experience make up a
> undergraduate or graduate degree?
>


It depends on if one has 10 years of real experience or only 1 year of
experience 10 times.

Delete the "years of" and it makes more sense. Then, an interviewer might
ask how did you get that equivalent experience? And, secondarily, how many
years did it take *you* to get that "equivalence".

Fred


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  #7 (permalink)  
Old 04-27-2005, 08:26 PM
Stan Pawlukiewicz
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Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264)- Austin, TX

Spehro Pefhany wrote:
> On Wed, 27 Apr 2005 12:30:04 -0500, the renowned Larry G
> <no.one@nowhere.com> wrote:
>
>
>>On 27 Apr 2005 04:53:00 -0700, Andor <an2or@mailcircuit.com> wrote:
>>
>>
>>>"
>>>Education: Undergraduate Degree required, Graduate degree preferred, or
>>>
>>>equivalent years of industry experience considered.
>>>"
>>>
>>>That's interesting: how many years of industry experience make up a
>>>undergraduate or graduate degree?
>>>
>>>Regards,
>>>Andor

>>
>>
>>Believe it or not, some people acquire knowledge by reading, working
>>with the technology, and solving real-world problems. Sort of like
>>they do in school, only with a more practical focus. Reality TV for
>>education, only better.
>>
>>Cheers,
>>Larry G.

>
>
> Sure, it happens, but it's pretty rare, IMHO, for people to acquire
> deep theoretical knowledge that way. Perhaps Andor's point is that the
> two are virtually orthogonal requirements.
>
>
> Best regards,
> Spehro Pefhany


I was lucky when I workd for the Navy. I was working for an ONR sponsor
on a program that required a bit of theoretical knowledge and at the
same time going to grad school part time. The work and school
dovetailed very nicely. The theory was for lack of a better term,
practical.


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  #8 (permalink)  
Old 04-27-2005, 08:59 PM
Jerry Avins
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Posts: n/a
Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264)- Austin, TX

Spehro Pefhany wrote:


> Sure, it happens, but it's pretty rare, IMHO, for people to acquire
> deep theoretical knowledge that way. Perhaps Andor's point is that the
> two are virtually orthogonal requirements.


I got my B.E.E. when the director of the lab I worked in said, "You're
doing an engineer's work, you ought to get paid like on. Go get a
degree." Two years later, one of the job offers I got was less than what
I had been making when he pushed me out, but the one I took ended me up
as an MTS at RCA Labs. I never got another degree, but I had a couple of
Ph.D.s who worked as my assistant at one time or another. The part I'm
proud of is two of my technicians becoming full-fledged MTSs.

Jerry
--
Engineering is the art of making what you want from things you can get.
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
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  #9 (permalink)  
Old 04-28-2005, 03:53 PM
Rune Allnor
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Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX


Stan Pawlukiewicz wrote:

> I was lucky when I workd for the Navy. I was working for an ONR

sponsor
> on a program that required a bit of theoretical knowledge and at the
> same time going to grad school part time. The work and school
> dovetailed very nicely. The theory was for lack of a better term,
> practical.


That's a very efficient way of learning, isn't it? I did basically
the same thing. Worked for an oil company, trying to solve a very
practical problem by means of theoretically heavy DSP.

On the plus side, one learns a lot very fast. On the down side,
few other people appear to have similar experiences. So it's
a problem capitalizing on this kind of experience in the long term.
The theoretical people see one's practical experience. The
practitioners see the theoretical side. And the laymen see a
voodoo whitch doctor.

Oh well.

Rune

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  #10 (permalink)  
Old 04-28-2005, 05:48 PM
Richard Owlett
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Posts: n/a
Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264)- Austin, TX

Rune Allnor wrote:
> Stan Pawlukiewicz wrote:
>
>
>>I was lucky when I workd for the Navy. I was working for an ONR

>
> sponsor
>
>>on a program that required a bit of theoretical knowledge and at the
>>same time going to grad school part time. The work and school
>>dovetailed very nicely. The theory was for lack of a better term,
>>practical.

>
>
> That's a very efficient way of learning, isn't it? I did basically
> the same thing. Worked for an oil company, trying to solve a very
> practical problem by means of theoretically heavy DSP.
>
> On the plus side, one learns a lot very fast. On the down side,
> few other people appear to have similar experiences. So it's
> a problem capitalizing on this kind of experience in the long term.
> The theoretical people see one's practical experience. The
> practitioners see the theoretical side. And the laymen see a
> voodoo whitch doctor.
>
> Oh well.
>
> Rune
>


You never know what portion of your resume will get you an interview.

An agency sent my resume out "shotgun style".
The CEO of a small company saw it and *to quote him* just had to meet
someone who could demonstrably claim such a strange academic and work
history. He didn't think I would accept the job. But he did want to meet
me. Looking back, perhaps I should have taken the job, not because it
was so great ( it wasn't ), but to work for someone with that attitude.
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  #11 (permalink)  
Old 05-03-2005, 10:30 PM
William Meyer
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Posts: n/a
Default Re: JOB: Video Engineer Lead- (Video Compression Algorithm, H.264) - Austin, TX

oN 04/27/05, Spehro Pefhany said:

> Sure, it happens, but it's pretty rare, IMHO, for people to acquire
> deep theoretical knowledge that way. Perhaps Andor's point is that the
> two are virtually orthogonal requirements.


Actually, in the video business, it is more common than not, as it was essential for many years, simply because there were no competent engineering programs with a video orientation. There are still very few.

--
Bill
Posted with XanaNews Version 1.17.4.1
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