"SA Dev" <
[email protected]> wrote in message
news:
[email protected]..
> Hi Jon,
>
> > I don't have enough time to tell you how to exactly accomplish what you
> > want--it's actually non-trivial. But the basic process, as has been
> > mentioned before, is to create an automatic gain control or compressor
> that
> > takes into account the frequency sensitivity of the human ear. The gain
> > control logic needs to see the signal filtered by something that is
> > approximately the ear's response, like say an a-weighting filter.
> > If you have a PC, how about just using a compressor software plug-in?
I'm
> > sure there's some Direct X stuff or something that works in real-time.
Or
> > do you really want to do this yourself as an educational/hobby project?
>
> What is a compressor? How would it help? I just want some code that
makes
> both of the wav's I posted sound roughly the same volume in realtime...
That's what a compressor does!
http://www.google.com/search?hl=en&l...in&sa=N&tab=gw
> It seems like it may be too complicated to be easily done however.
Given your current level of expertise, that seems to be the case. I'd
recommend trying to find already written software.