Re: Is there a quick, not much processing time needed, way to make the same volume on a 16 signed int stream in real time?
Jerry,
> >>I don't know what you want. It's obvious that you can't control what you
> >>aren't able to consider. You need to decide how good "good enough" is.
I'm sorry I'm not giving enough info. I am working with software that
emulates old arcade games, each arcade game may play its sound at a
different volume. Most of the games use old antiquated sound chips, or even
discrete components to generate the sound. What I would like to do is make
all the games have the same volume. I have access to a function that gets
each sample and can change it. Perfection would be a function that can
alter the sample values in such a way that they register exactly the same
decibel volume level on my sound level meter. Acceptible would be +-4 db I
would think...
Let me know if that helps or if you need more info, thanks for the help,
SA Dev
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