Re: Is there a quick, not much processing time needed, way to makethe same volume on a 16 signed int stream in real time?
SA Dev wrote:
> Is there a quick, not much processing time needed, way to make the same
> volume on a 16 signed int stream in real time?
>
> I've heard of replaygain, rms, and fft now, but I don't think I have the
> processing time able to devote to doing a perfect job of making multiple
> streams the same volume in decibels. Is there a quick way / algorithm I can
> look at the stream of 16 bit integers that will do a sufficient job? I
> don't think I have the processing time available to consider all the
> frequencies, how loud they are perceived, the energy, and averaging the DC
> component.
>
> Thanks,
>
> SA Dev
I don't know what you want. It's obvious that you can't control what you
aren't able to consider. You need to decide how good "good enough" is.
Jerry
--
Engineering is the art of making what you want from things you can get.
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